![]() ![]() These skills can also be worked on with a partner, and children can work on catching and throwing in one activity. Younger children may want to use a small soft ball, while older children can use a slightly heavier ball. Throughout this activity, feel free to adjust the distance or the type of ball. Start with throwing overhand 10 times and then move to throwing underhand. Next, children will be able to work on their aim while trying to throw a ball to a specific object.As you add more distance, work on stepping with the opposite foot to get more power. For an older child, put the hoop further back than 5’. Complete 10 overhand and 10 underhand throws with a goal of getting the ball in the hoop. Now, it is time to try to work on aim by using the hoop.Underhand: relax arm at your side and pull back, swing your arm forward and release the ball.Overhand: bring arm up and behind your head, swing arm in a forward motion, and release the ball.First, start out with just learning how to throw.Move target and hoop farther as skills improve Directions Set up a target and a hoop 5’ away to start. ![]() string, chalk, or tape), and an open space where you can throw. a cup, bowling pin, or water bottle), hoop or something to make a circle (i.e. As children get older and gain confidence, they will also be able to work on their aim. (If you do not have plicker magnets they can still do this activity and just switch out their type of equipment when they want.) Game continues until time is up or if one team has "no more" bean bags.Learn to control arm movement and strength. Students have 10-12 minutes to see how many different balls they can catch while using the plicker magnets to track their progress. Partners will then go and exchange their equipment for a new type ball and try and throw and catch 10 more and repeat the process of grabbing a bean bag from their teams basket and running it to the opposite teams basket. Once they throw and catch 10 balls with their partner (does not have to be in a row) they run to their teams basket and grab one bean bag (each) and run it to the other teams basket on the other side of the gym. When the music starts student's begin to overhand throw with their partner. ![]() instructions, warm-up, lesson, cool-down):ĭivide students in to two. Benefits/Explanation/Real-World Connection: Activities (i.e. You will need to explain how they will self assess with their partner with their plicker magnets. Must have previously taught overhand throw and catching skill cues. _X_ YES _NO Instructional Plan: Anticipatory Set/Pre-Activity: Green baskets will have different types of balls in them for students to choose from. Screen_Shot_at_2.16.18_PM.png Description of equipment set up:Ĭones are to divide the class in two teams.īlue baskets will have bean bags in them. This entire lesson is designed for 50 minute class. Plicker magnets Time Required for Lesson: (A) Teacher Planning: Equipment/Materials Needed: PE.5.1.3.d Catches a struck ball at all levels (e.g., overhand and underhand) in a non-dynamic environment. PE.5.1.3.b Throws overhand with accuracy in small-sided games. PE.4.1.3.e Catches a thrown ball at various levels (e.g., overhand and underhand) using a mature pattern in a non-dynamic environment. PE.4.1.3.c Throws to a partner or target with accuracy at a designated distance. PE.4.1.3.b Throws overhand using a mature pattern in a non-dynamic environment. PE.3.1.3.d Catches a tossed ball from a partner demonstrating 4 of 5 critical elements. PE.3.1.3.b Demonstrates 3 of 5 critical elements of an overhand throw in a non-dynamic environment for distance and/or force. Students will demonstrate correct skill cues for Students will be challenged to see how many different types of balls they can throw and catch 10 times with a Students can self assess their progress or teacher can assess skill cues during the activity No More. This is a lesson designed for overhand and catching skills. ![]()
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